Skyrim Mod That Levels Up Gear Level as Player Levels UPDATED
Skyrim Mod That Levels Up Gear Level as Player Levels
Of import : The mod is disabled by default for convenience, and can be enabled by accessing "LILWY: Configuration" under the Powers menu.
Description
In the base game, the unique leveled items that you collect throughout your playthrough have several variants. The variant that y'all are given depends upon your level at the time. Therefore, the unique leveled items that yous receive early in a playthrough can become underpowered subsequently on, as you're non given the opportunity to upgrade them at whatsoever point in the game.
This mod allows you to upgrade these unique leveled items by but equipping them. If yous equip a unique leveled item, the mod determines whether you meet the level requirement of a better variant. If y'all do meet the level requirement, the unique leveled item volition be replaced with the amend variant.
You can optionally prepare an upgrade requirement past accessing "LILWY: Configuration" under the Powers carte du jour (there are no upgrade requirements by default). Potential upgrade requirements include various sized souls. More specifically, petty, lesser, common, greater, grand, black (which are contained within soul gems) and even dragon souls.
Compatibility
This mod is compatible with whatsoever modern that edits the base game unique leveled items. However, this mod is incompatible with any modernistic that completely replaces the base game unique leveled particular forms. Fortunately, no mod should do this, and therefore this mod should evidence to exist widely uniform.
This modernistic only affects the unique leveled items establish in the base game, which accept been identified on this wiki folio. Therefore, patches will exist necessary for any mod that adds any unique leveled items to the game. Fortunately, this should include a very pocket-sized number of mods. I tin can't retrieve of whatever myself, so experience complimentary to let me know if you detect one. While this mod won't affect whatever unique leveled item added by other mods (without a patch), it should still be otherwise compatible.
Included Patches
No links be betwixt the unfilled and filled variants of the footling, lesser, common and greater soul gems in the base of operations game. This ways that the papyrus scripting engine volition be unable to determine whether these soul gems are filled. This mod fixes this (in the case of soul gems filled with souls equivalent to their capacity). While the Unofficial Skryim Special Edition Patch (USSEP) as well fixes this issue, this won't cause any conflicts.
While technically not a patch, you are given 1 of seven random variants of the Amulet of Articulation at the completion of the Thieves Guild quest Under New Direction in the base game. The Amulet of Joint is instead made a leveled item with the USSEP (with the level requirements viii, 15, 22, 29, 36 and 43). This modernistic treats the Amulet of Articulation as a leveled item with these level requirements. Therefore, even if the USSEP is not installed, the Amulet of Joint will still level with y'all. The merely deviation volition exist that if y'all have the USSEP installed, you volition exist given a variant reflective of your level at the time, rather than a random variant. Therefore, the USSEP is non required for this feature to part.
Limitations
Due to limitations imposed by the papyrus scripting engine, the mod is unable to determine whether an underfilled soul gem contains a soul (e.g. if a common soul is contained within a grand soul gem). Therefore, only soul gems filled with souls equivalent to their capacity tin can be read by the mod (e.yard. a grand soul contained inside a grand soul gem). This issue extends to Azura's Star and The Blackness Star, as the papyrus scripting engine is unable to determine whether they are filled with whatever sized soul.
Unique leveled items are replaced when they are upgraded. Therefore, any loss of weapon charge will be restored when they are upgraded. This is because the papyrus scripting engine does not allow for the manipulation of weapon accuse. I feel that this potential gain in weapon charge can be more than compensated for through applying upgrade requirements.
Translations
The following translations are available:
Spanish by linqueo
Future Plans
Once SkyUI (and therefore the Modern Configuration Card) is released, I'll move the configuration menu (currently accessible through the Powers menu) to MCM.
I'll too expect at adding options for the user to ascertain the level requirements for the unique leveled item variants. While this could technically be implemented through the Powers carte equivalent, the base game message box organisation would just allow for a rather clunky implementation.
FAQ
Q : The mod isn't working, what'south almost likely incorrect?
A : Make sure that you've first enabled the mod by accessing "LILWY: Configuration" nether the Powers carte du jour. The modernistic is disabled by default for convenience.
Q : How do I set up an upgrade requirement?
A : Upgrade requirements can be gear up by accessing "LILWY: Configuration" nether the Powers carte.
Q : The notifications that I receive each fourth dimension a unique leveled particular is upgraded are abrasive, how practice I disable them?
A : These notifications tin be disabled by accessing "LILWY: Configuration" under the Powers card.
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Skyrim Mod That Levels Up Gear Level as Player Levels UPDATED
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